Cleanup mod and prepare v0.0.1 release #3

Closed
opened 2023-11-26 11:21:55 +00:00 by BlakeRain · 3 comments
Owner

Now that the single feature (#1) of the initial version (v0.0.1) has been completed, and seems to be working, we can prepare a new release of the mod. As this is only for use on our server, we can ignore publishing to CurseForge and so on.

The following tasks immediately come to mind:

  • Clean up the META_INF/mods.toml file, which still includes some example declarations.
  • Create an icon for the pack and include in the resources.
  • Add a creative tab for the mod and insert the Ethereal Glass in there.
  • Tidy up the build.gradle and gradle.properties files.
  • Move some of the repeated terms (like utamacraft) into the gradle.properties file.
Now that the single feature (#1) of the initial version (v0.0.1) has been completed, and seems to be working, we can prepare a new release of the mod. As this is only for use on our server, we can ignore publishing to CurseForge and so on. The following tasks immediately come to mind: - [x] Clean up the `META_INF/mods.toml` file, which still includes some example declarations. - [x] Create an icon for the pack and include in the resources. - [x] Add a creative tab for the mod and insert the _Ethereal Glass_ in there. - [x] Tidy up the `build.gradle` and `gradle.properties` files. - [x] Move some of the repeated terms (like `utamacraft`) into the `gradle.properties` file.
BlakeRain added this to the v0.0.1 milestone 2023-11-26 11:21:55 +00:00
BlakeRain added the
Kind/Enhancement
label 2023-11-26 11:21:55 +00:00
BlakeRain self-assigned this 2023-11-26 11:21:56 +00:00
BlakeRain added this to the Mod Development project 2023-11-26 11:21:56 +00:00
Author
Owner

The mod information is looking a little cleaner now, with the details displayed alongside the logo in the mods page of Minecraft.

The mod information is looking a little cleaner now, with the details displayed alongside the logo in the mods page of Minecraft.
Author
Owner

I've added a tooltip to the Ethereal Glass which describes that the glass is not solid to the player, and added a new creative mode tab just for the blocks and items in this mod.

I'm not hugely happy with how tabs are added to the creative mode inventory screen. Essentially you have to return an ItemStack which is then rendered in the tab. There's no way to just specify the image (as far as I can tell). So for the time being I've just added an item, called utamacraft_logo that has the logo as its texture. This is not ideal though.

I've added a tooltip to the _Ethereal Glass_ which describes that the glass is not solid to the player, and added a new creative mode tab just for the blocks and items in this mod. I'm not hugely happy with how tabs are added to the creative mode inventory screen. Essentially you have to return an `ItemStack` which is then rendered in the tab. There's no way to just specify the image (as far as I can tell). So for the time being I've just added an item, called `utamacraft_logo` that has the logo as its texture. This is not ideal though.
Author
Owner
See the release: https://git.blakerain.com/bans-minecraft/utamacraft/releases/tag/v0.0.1-1.19.2
Sign in to join this conversation.
No Milestone
No Assignees
1 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: bans-minecraft/utamacraft#3
No description provided.